Saturday, 4 January 2014

Damn

I just started re-watching full metal panic, man these old animes. Kind of like games, they just somehow manage to be so much better.

At least the protagonist isn't a walking penis. He's an actual character! (A friend of mine said that protagonists are very commonly nothing more than a substitute for your own penis to relate with... neither of us like that trend, but i did agree with him. Completely.)

And this right after i started watching Fate Zero too, man that is good (and speaking of protagonists of the penile race, Fate Zero, unlike Fate/Stay-night has nothing of that sort, in fact i think it doesn't even have a protagonist.)

But i ahve to savour it, so i re-watch stuff inbetween, i also want to re-watch scrapped princess :)

A female protagonist... how long has it been since i saw an anime with a female protagonist? Oh right, sacred blacksmith and vividred operation... :I sacred blacksmith was just bad, vividred operation had no real story. But at least neither of them was loaded with pointless fanservice, which makes them worth my time. I loved the fanservice when i was like 16 but it gets old pretty fast, no matter how perverted i may be... Too much fanservice is too much. I prefer it if the fanservice is something i don't notice at all unless i'm trying to. K-On! for example just uses camera angles and zooms in on specific body parts, that's it for their fan service, you need to be exceptionally dirty minded to see anything perverted about that :I (i think)

I ended up being tired and not getting to work today (shame on me) so, i seem to be procrastinating. I'll do this tomorrow >_< damnit

Update: I went to sleep after writing that, sleep that lasted only 2 hours and shortly after i woke up i decided to pick up my work again.

And so i:

Finished sex related stat modifiers
Rebalanced Libido & Sensitivity, i both simplified them and well.. "Balanced" them so max is 100.
Rebalanced all resistances except AC and Magic and Mental resists. (Max is now 300 for them)
Finished adding resistances (and therfore finally finished the class!)

To Do:
Skill Modifiers
Create the Reputation & Alignment systems (They're stats but technically don't have modifiers)
Finalize Hit & Crit Chance system (add code for the use of enemy levels as modifiers. This is easy but has to wait till i can test it)
Create several perks for testing
Test the whole system to prevent crashes and review if i can shorten code or optimize anywhere.
Creating test scenarios with the finished system with player to npc and item interactions.
Making it work in Ren'Py

I realize i didn't do a whole lot, but it took quite some time, since i test everything i code as i code it (i double check if the code isn't working like i planned to make it work after i initially code it. For every single skill and stat...)

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