Tuesday, 19 November 2013

Magic and Items!

Today i worked more on magic, i started this morning creating the basic spells of the game, and as it turns out, there's going to be a ridiculous amount of spells in the game, and even more spells will be available through modding!

I decided that naming the spells can come later, i named a few i guess but since i'm making so many spells, i can't name all of them right now. I mean how can i name "summon food" if i haven't even decided what kinds of foods there will be available in the game!

So naming spells will be put on hold until i really need to have names for them.
I didn't really finish up deciding on spells, but i didn't let that stop me, i created a content list to make the wiki more managable and i created a monster list! I'm quite happy with the list, it has a LOT of monsters :) but any opportunity to add to the monster and special list is one i would take, although i wnat to keep animals and critters to a limited number, mostly because they serve less gameplay value than monsters, they're just cannon fodder for the player except for these that can be used as cattle.

It didn't end there either cus i decided an item list was next in line! Making an item list was a bigger undertaking than i expected it to be. I'm sure it will be a pain to get an artist to draw icons for each and every one of these, but i'm thinking i'll find ways so that the game would need less actual icons drawn with the help of procedural generation! This is a problem for later anyways so i'm not gonna worry about it.

It seems that i'm progressing faster than i expected, i might start working on a prototype before this month is even over! I just need to finish the things i've left half finished up till now and then i think it will be time to start building the lore for the universe and it's contents. But that is quite the huge task though, so i'm not expecting to be able to do it fast, once that's all done i'm pretty sure the next step will be to make a prototype, unless i'm forgetting something.


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