Well, as it turns out i found out today that the wikia terms of use say i can't post obscene or pornographic content, confusing since they have a h-games wikia and stuff, but luckily i hadn't progressed very far and i really want to keep using wikia for what i've been using it for, so i started today by removing some of the explicit content (sex related mostly) and placing it into documents of my own. This means that sex related info on the wikia will be very very limited, but when/if the time comes that i need that info to be more accessible. I will find an alternative to wikia (such as my own website if i'll have the funding.)
This didn't take long, it was largely a question of rephrasing certain things, removing a few "unneeded" (Obvious) descriptions and doing some copy paste work.
I removed the sex items list i had, sex specialization skills, and a few stats
Anus (How big insertions your anus can handle)
Wetness (Female,How big insertions you can handle) (Sex)
Size (Males/Hermaphrodites, How big your dick is, this has side effects)
Sexual Endurance (How many times you can cum in a row without side effects) (VIT, WILL)
And placed all of these into my own reliable notepad documents (I should really find a better format than .txt to store my design plans! but txt > nothing right?)
And so the time came to skim over everything i've written, make sure everything is roughly in place and finish up the magic section! I'm getting so close to starting a prototype i can taste it!
Finishing up the spell concept was hard work (huff, puff...) but i'm sure it'll be worth it in the long run because i've been dying for a game that actually has a ton of spells, rather than just 20 or so.
I started working on the lore. Why are gods always used in fantasy world creation? Because they're a good excuse!! and so i created 4 gods, to keep it relatively simple. The incestuous sisters of "Darkness" and "Chaos" (Chaos is a hermaphrodite), the genderless "Balance" god (it's really just a female with no genitals) and the human-male "Light" god. Each of them created a few races, magic schools and some other stuff, etc, etc. "Light" was the only god that didn't create a race in a form similar to his own, so "Balance" did it instead. Twists, turns, free will, big bang, etc. Work in progress! :)
When i'm satisfied enough with the universe lore, i should start working on the main-quests, i need to decide how i want the game to start depending on player choices, and how many different quests i want to have, the original plan was to have 3 (difficulty based) but it's suddenly tempting to have 7 (Race based) still, i'm NOT going to make 7 main quests, so i'll have to brainstorm a bit on how to make the pieces fit together without being boring to the player, it's going to be 3 quests...
Humans were created by "Balance" but the squid ancestors of the Shifs by "Light". Fel'du were created by "Light" as well. But Fel'du just didn't like "Light" and started worshipping "Balance" instead, Humans however very much liked "Light" and agreed with him on most things, and so they made him their deity instead of Balance (this was actually plotted by "Balance" to keep the world balanced)
Didn't take long, middle ground! i will have 4 main quests based on race choices. One quest for each god. Nobody, i will make use of the world map layout to choose who gets what quest, Fel'Du and Humans and Shifs get the same quest for "Light", Demons and Garax get the same quest for "Chaos" Fae and Fel'Du get the same quest for "Balance" and Undead get their own quest for "Darkness" Any more info would be a spoiler ;)
And i finally decided what the name for shifs/amphibes will be! it's going to be Surkif. A less obvious mixing of letters from the word Fish, since Shif was obviously pretty much fish backwards, i figured since i wasn't thinking of anything better, I decided to use the Icelandic word for fish which is Fiskur, re-arrenge the letters in a similar fashion and voila!
As you can see, today was very productive! i'm definitely progressing a lot faster than i had ever dared hope!
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